Reference for Paper

Robertson, S., & Woods, C. T. (2021). “Learning by Design”: What Sports Coaches can Learn from Video Game Designs. Sports Medicine-Open7(1), 1-8.

🐥Tweets

https://twitter.com/Mr_Tennis_Coach/status/1497262998326587395

The Paper in 3 Sentences 🚀

  1. The role of coaches has shifted towards being designers of the learning environment. The environment must be designed to promote interactions. The coach is a companion rather than transmitter of knowledge
  2. This paper goes through 13 Key Principles that are in video game design that can also influence good practice design
  3. The principles are not designed to be used in isolation but rather combined together.

🤝Impressions

This paper gives an excellent insight into how coaches can harness the power of the principles of ‘Video Game Design’ to create engaging and effective practice environments. Video Games are designed to be engaging and by using some of these principles we can make our own sessions more engaging for our players. The paper gives practical examples and insights into how coaches can benefit from integrating these principles into their coaching practice. The principles not only promote athlete engagement and motivation but also enhance problem-solving skills and support the development of ‘intelligent performers’

🖐Who should read this?

Anybody that is interested in improving their practice design should read this paper. The principles are grounded in an Ecological Dynamics approach. It will allow coaches to use some of the principles to enhance the design of their practices.

🎾 How the paper will influence my coaching